Monday, March 07, 2016

The Binding of Isaac

Edmund McMillen is an artist and game designer who is mostly known for the creation of Super Meat Boy, a fast 2D platformer game that was released for Xbox 360 on October 20th, 2010. Long before production for Super Meat Boy had even started, Edmund McMillen had made multiple games with various small time game developers that were all released on Newgrounds.com for free.


Image result for newgrounds
Image result for super meat boy release dateImage result for edmund mcmillen




While Super Meat Boy wasn't made in Flash, all of Edmund's older projects were, and put on Newgrounds. Newgrounds is a very popular website that is based entirely around projects made in Flash. They range from animations to games, and before Youtube, was one of the few outlets creators had to showcase their work.

Edmund loved his games and creations, and even started a small side project that was originally all just for fun, The Binding of Isaac. Isaac was made entirely in Flash. Every enemy, character, item, and piece of code was made in Flash, and animated by hand. It all started a small project that eventually found it's way onto Steam, an online-only PC game store. From there, it grew in popularity rapidly, which was a huge surprise to Edmund.


Image result for binding of isaacImage result for binding of isaac wrath of the lamb

The Binding of Isaac was getting so much support, Edmund eventually released an expansion to the base game called "Wrath of the Lamb" which again, was made entirely in Flash. The game itself is a top down dungeon crawler, inspired by the original Legend of Zelda titles, that featured a lot of randomly generated content. Every single level in the game is different, as they have different maps, different layouts, enemy placements, items and bosses; and is the biggest reason why Isaac was so replayable. Below is a video showcasing gameplay from The Binding of Isaac, and I think watching it motion will really showcase the potential of Flash in full force.


Sunday, March 06, 2016

ShazamBlast

While i was searching for different videos and websites to post for the class blog, I decided to post about an animator who works for a youtuber that I watch. ShazamBlast is an animator who makes animated classics in flash for a youtuber named UberhaxorNova. Nova is a youtuber who posts gaming video with himself and his friends.  ShazamaBlast makes little animated shorts of highlights and funny moments between Nova and his friends.  I really like the animation style and his artwork of the videos that he puts up.


https://www.youtube.com/watch?v=RBk7mIQodyk&index=14&list=PL0CY2yXovgWiU-fIGC2nOpsfz1vx086y8


https://twitter.com/ShazamBlast

https://www.youtube.com/user/ShazamBlast

Homestar Runner

From the moment we first started discussing blog posts in class, I've had a very specific website in mind that I wanted to showcase, and it's one of my all-time favorites.


Homestar Runner is a completely-flash based website that hosts cartoons, games, downloadable content like wallpapers, ringtones, and  icons. The website incorporates buttons, nested movie clips, and interactivity in order to reveal Easter eggs hidden in each cartoon. Launched in 2000, it's one of the most popular and beloved animated flash websites on the Internet. While they don't update too often anymore, they do maintain the page regularly, such as when HTML5 replaced flash as the primary player.

Saturday, March 05, 2016

DaveDonut

Hello, everyone!

While I was looking around, I came across this awesome flash animator  named David Besnier aka DaveDonut. http://davedonut.deviantart.com/gallery/?catpath=%2F&offset=24

Most of his work contain flash animation and a few interactive pieces such as Gangsta Rabbit, Banner, scientific Banner, and the Outside.  I found these pieces inspirational as well adorable. Here's are a couple of  2D interactive pieces: http://davedonut.deviantart.com/art/Scientific-Banner-444406270   http://davedonut.deviantart.com/art/Banner-WEbsite-v03-412695674
http://davedonut.deviantart.com/art/Outside-414990460




Tuesday, March 01, 2016

The Eco Zoo

http://www.ecodazoo.com

Hey Everyone!

So for this blog post, I found a cute little 3d interactive animation called the Eco Zoo.
what I like about it that it tells stories of all these animas that live in one environmental friendly tree together and they each demonstrate how they help reduce waste. Including Mr. bag who he himself lives in a portable protective case composed of plant debris. Aside form the character animation, I really enjoyed this website for it fun interactive pop-up book like style. Not only does it have cute and incredible detail for the character, it really is a creative way to demonstrate how to take action and reduce waste on our planet.
-created by McCann Erickson, Japan Inc

Cheeseandburger.com


Cheeseandburger.com http://www.cheeseandburger.com, I found this website during my research for the blog post and really loved it. First of all, of course because I love to eat… and this website makes you feel really hungry! 
While exploring the website and the menus you can be a witness of the amazing job the developers have done. The sound effect helps as well - each of the hamburgers have it’s own little story which you can listen to when you click on the burger you want to discover.
I love the button they created to scroll through he menu- it’s very entertaining and fun.
They have a mobile version of this site as well which is also a unique experience.
I went through all the terms and policies trying to find the credits. I wasn’t sure who exactly are the creators of this website to provide more information about their other  projects or if there are any. However, when I visited the Wisconsin Milk Marketing Board, Inc. 
I found out more interesting sites they own about cheese like  http://www.cheesecupid.comhttp://www.cheesecupid.com 
 which is also interactive. You can play there by choosing your kind of cheese and pairing it with wine. For example, if you choose “Gorgonzola” they offer a best drink that goes with it and after you can click on the Story button about this cheese and read more about it’s flavor and it’s history.
As well, this cheese society has more websites about grilled cheese, about mac & cheese, recipes and contests, etc. So, if you are a fun of cheese this is a must know!


Saturday, February 27, 2016

Promoshin

 I found this cool website online that makes animated videos for presentation and work if someone has great ideas but doesn't know how to present them in a professional way. I think it's neat how they do that for their clients in order to have great businesses and success . They obviously look like they use Adobe Animate CC for all there animations and videos.
 They have a list of over 1,200+ videos on their website that they produce and make for their clients. They also have 141 reviews their clients made for them in their "testimonials" section on their website.
http://promoshin.com/
https://vimeo.com/album/2697595
https://vimeo.com/album/2866134

Monday, February 22, 2016

Adobe Color

This is a web site that I use so much it is a little crazy. There are tons of colors to choose from and more to discover. I use this web tool before every project as a way to prepare before I start working. This site allows you to import an image and pull multiple color schemes from one pick. Then you can save it in your library to use in future projects.
I believe this is a flash based program and if it's all java script code well, I chose a bad site for this post. This app is also in Photoshop. It truly is a cool tool.


https://color.adobe.com/
https://www.youtube.com/watch?v=PltUodNZWzM



Monday, February 15, 2016

Klei Entertainment



I would like to start out by briefly examining the game studio Klei Entertainment.

Klei Entertainment (link) is an independent game studio located in Vancouver, Canada. The company was founded in 2005 by 24-year-old Jamie Cheng with the goal of producing games across a variety of genres and the ideal of retaining staff across games. Jamie Cheng joined up with Jeff Agala, an animator working in television animation, and began by producing the Flash puzzle game “Eets” in 2006. The company has currently produced 8 separate titles, all of which implement Flash in some fashion.

A specific example (and my favorite Klei titles) are their games “Don’t Starve” and “Don’t Starve Together”. Klei artists create sprites in Flash and build libraries of symbols for each character, item, mob enemy, boss monster, etc.


Although there are a variety of characters, Klei artists have developed a way to stream-line the time-consuming process of animating each sprite separately. Artists create characters in pieces (head, eyes, mouth, hands, body) and turn them into symbols. Flash is specifically used so that artists can export character sprites using a custom exporter to match symbols with previously animated actions. For instance, an artist will create an animation of a character chopping a tree. The artist can then draw a new character, and if they complete all the sprites, they can port that animation of the other character chopping the tree to the new character. The new character will then use that same animation. If one browses through the game files, one can easily see the various art used as symbols to help animate the various characters. You can check out a video of them explaining and going through an example of their process here (they really start talking about process around 16:20, and how Flash can mess up tweening around 52:00).
  
This process of creating libraries within Flash, animating a character, and then using that animation as a base to animate other symbols (and thus, other characters) is incredibly interesting to me. The 2D paper-cutout on a 3D world map art style of the game demands that artists must feign a 3D character by drawing a sprite from multiple angles, yet the way Flash is implemented allows for quick turnaround of characters and a level of consistency in gameplay.This way of thinking about how to approach animation in Flash could be beneficial for future projects. 

Klei manages to achieve a hand-drawn, rough style while sticking in Flash, a program which naturally smooths things. They animate their characters using Flash puppetry, bones, and tweening, which you can see in the video. I highly recommend checking out videos of their most recent games, or playing them yourself to see how they implement flash animation firsthand. If you have the game, you can download a set of modding tools for free, which will allow you to take a closer look at the sprites in real time to see how a combination of swapping out symbols.

Golden Touch

https://www.youtube.com/watch?v=h_UhKcAy6xc
Golden Touch is an interactive music video by Japanese artist Namie Amuro.
The music video engages the viewer from start to end. The music video itself is fun and amusing, unlike any music video out there. The music is nice and well fitting for the video.
I found this music video while I was scrolling through the internet. I watched the video and immediately loved it. It was so original and very different from other music videos out there- both English and Japanese music videos. The video itself has no plot, story or setting but instead it physically  makes the viewer  be part of  this 4 minute adventure. I recommend watching this video in wide- screen for the full affect.

Tuesday, February 09, 2016

Hello Sour Sally, A deligtful yogurt experience

Hello Sour Sally is an interesting, interactive experience that differs from the traditional, usable website. It emphasize play and exploration in a game-like interface that you can control with the mouse or keyboard.


Wednesday, May 20, 2015

Virtual Reality Gets the Theme Park Treatment

The concept of "virtual reality" goes back deep into the history of computers and digital technology. It forms the premise of many science fiction books and movies, with perhaps the most familiar example being the stylish (if philosophically pretentious) Matrix trilogy. But whereas virtual reality in those movies was portrayed as this overgrown conspiracy by rebellious computers to enslave humanity, in the real world it may become the next generation's entertainment.

What if you had a virtual reality theme park?


Enter projects like the Void, which aims to construct "Virtual Entertainment Centers" (VECs) across the planet, starting with Pleasant Grove, UT. These establishments, composed of seven 60x60 rooms each, would have players put on virtual reality headsets that will not only create the visual illusion of other worlds around them, but simulate even these setting's tactile sensations. As one report put it:
If your VR headset has you hiding behind a tree, you could feel its rough bark. If you're trying to open a spaceport, you could feel the metal beneath your hand. In addition to syncing up real-world touch with VR magic, the rooms can add "fourth dimension" components like blasts of steam from exposed pipes or cords that feel like the strands of cobwebs. There will also be motion simulators that can make you feel like you're in a jet fighter or a raging race car.
When I first heard of the concept, I was every bit as excited as most people. It reminds me almost of certain "laser tag" establishments I visited as a kid, which had us walk around this dark and murky stage and shoot each other with fake laser guns (the one I remember most fondly had a "Jurassic Park" motif with Velociraptors in the decor). VECs like this could represent the next evolution of those, since they could actually simulate a real futuristic base (or a prehistoric jungle, or any other environment for that matter) for players to explore while attacking either each other or common enemies. I could even see these VECs presenting serious competition with older parks like Disneyland or Six Flags given their power to simulate fantastical habitats.

But all that said, I wish that, in addition to these larger theme parks, they would release this kind of technology for private consumption within individual households. Not all of us enjoy playing with multiple teammates, and some of us would like a broader variety of settings than seven rooms in one theme park can provide (assuming each room represents its own world). It would be really nice if they dished out virtual reality games that players could modify to their own liking within the privacy of their own homes, or even make their own worlds and games from scratch. Nonetheless, this may be a step in the right direction when it comes to virtual reality in entertainment.
a little cautionary tale before the start of the summer


Wednesday, May 06, 2015

Case-Mate

This is a cool website which sells latest iPhone and galaxy phone cases. The interesting part of this website is that you can make your own phone case with your pictures. When you open the website, you will see the pictures of the available devices such as iPhone 6, iPhone 6 Plus, Galaxy S5 and so on.

By clicking on your desired device, you can change the layout and design of the case. You are even able to put some of your pictures and text on the case. On the right side of the website, we are able to upload our images and drag them on the case design. This website also allows us to change the background color and rotation, zooming on the pictures. 

This website is pretty interesting because they give the viewer this opportunity to choose their own photos and text and print them on a phone case. They will give all the options to the viewer to create their desired phone case. One of their strong point of their work is having a smooth transition between each page on the website.

Friday, May 01, 2015

Hey you...yes you! Are you bored? Well look at this!





Yes, I love my horror but I love my laughs too.  Those that make you question your sanity even.  Such as why is this funny? Should I be laughing?  I feel bad for laughing.  Or... "am I the only one who finds this amusing"


Well worry not.  There is a site for us oddballs, unique beings, and creative enthusiasts. 

http://www.theuselessweb.com/



I found this via....well I have no idea.  I have seen this in many videos I have watched and through other oddballs I have encountered.  SO...I checked it out and felt the need to share it with you all today.  I warn you...it is very strange and it will make no sense.  
 You may even get a headache from stupidity (yes that is a thing).   But non the less...it can provide you with something to do when you are bored, sitting there, drowning in a pool of your drool from boredom.  Enjoy. 



Warning!!!
If you are easily offended.  TURN BACK NOW
Squeemish?  I don't think this is for you.
Hate stupid humor?  Try again.
Prone to seizures?  Please don't visit this site.  




ADVISORY: Suggestive images, loud music, flash, all are integrated in this.  If you are prone to seizures, migraines, dizziness I advise you not to go to these websites for they can trigger something or offend you.  



Things are about to get weird.







Thursday, April 30, 2015

The future is today.  4 years olds watching miles disney.. like jetsons from 80s.  We are the generation that never knew the world was not a planet.  The world is changing fast.  Things are repeating... 60s rioting 50s songs unrest people are ready for the promises - people are all interconnected.  We all grew up on earth. - we are still very nationalistic but we are exploring, accepting, noticing we are all people with the same needs.  Along the way there have been some iconic magazines.  Rolling Stone and Wired.

Rolling Stone  - http://www.rollingstone.com/

Wired - http://www.wired.com/

These magazines - not sites (because some of us really do live back in 1982) are on it.

Enjoy.




Tuesday, April 21, 2015

Studio/Artist Exploration: Ramomar Buckley

Egyptian Pharaoh Tutankhamun and Queen Ankhesenamun
Link to "Ramomart" Website

Ramomar (or Omar) Buckley is an artist of Jamaican-American heritage who developed his lifelong passion at the High School of Art and Design in Manhattan, the Fashion Institute of Technology, and the National Academy School of Fine Arts in New York City. Although his studies have covered canonical European masters like Rembrandt, Leonardo da Vinci, and Monet, he prefers to apply his skills to more "exotic" or non-Western subject matter such as characters from Asian, Middle Eastern, Mesoamerican, and most of all Nile Valley African history (his current moniker evokes the Egyptian sun deity Ra).
Nubian royalty from ancient Sudan
By far Ramomar's favorite genre of artwork to produce, or at least the best represented on his site's gallery, are painted and sketched portraits of royalty and gods from native Egyptian and Nubian culture. Personalities he has portrayed include the Egyptian Amenhotep III, Ramses II, Tiye, Akhenaten, and the Nubian Piye (or Pianki) and Taharqa. I admire how Ramomar's portraits so faithfully match those of authentic ancient statuary from those cultures, yet he renders them as they may have looked as flesh-and-blood people. And he certainly portraits the indigenous, pre-Islamic Egyptians' appearance much more accurately than most other artists (take notes, Ridley Scott).
Egyptian Pharaoh Amenhotep III
An example of Ramomar's grayscale drawings
As far as Flash software is concerned, Ramomar's website uses it mostly for simple navigation. There are pull-down menus at the top that provide links you to his various galleries (which include not only Egyptian and Nubian portraits but also those from Greco-Roman and Middle Eastern history, commissioned portraits, and photography), and clicking on each gallery image's thumbnail will blow it up to full size. It isn't the most elaborate use of Flash or similar software, but I believe it is serviceable for the artist's showcasing purpose. My only real complaint is that some of the non-Egyptian/Nubian galleries are a little too small (including several with only one image in them), so I think he could stand to merge them together into a larger, more inclusive section.

But overall I believe it is worth your time if you're into ancient Egyptian and Nubian history and want to see a non-Eurocentric representation of its people.